But away with that thinking; we have a lot to do before this will look ship-shape (We have until one week today, including render time, ho ho ho!). Here's how things are looking at the moment!
Main area, which needs a ton of work. Edges need cleaning, lots and lots of stuff needs adding. Colours probably need tweaking here as well.
The background vista is a bit of a nightmare; it's extremely difficult to texture to a good standard. The blank hills and mountains need to be done, and there needs to be a lot more stuff on the middle-ground hill. Those alphas and that texture ain't looking so hot.Onwards we go. The worst part of a project is getting to a part that you've never done before, and so you're unsure of how to go about it successfully. That's what causes delay and throws off the creative process.
One week and counting. Time to texture the Windmill!
One week and counting. Time to texture the Windmill!
3 comments:
GO! GO! GO! BURNING BRIGAAAAAAAADE!!!
Pull out your GIGA WINDMILL! :D
haha the project is looking great guys! I like the rabbit and the foliage is looking good. I'm really impressed with the grass! it looks lush!
The clouds look nice but I think the sky would really benefit if you add a gradation of white to blue from the horizon to add depth, and on top of that you could add some atmospheric haze to really push it back but I don't know how you'd do that in max!
Did you blend the grass/rocks with a horizontally tiling alpha? it works well.
Keep it up! I want to see it finished :D
lookin good guys!
Hey, thanks yous guys!
Hey Dan, thanks for the insightful comments! We've taken your points on board, and we'll be sure to implement those changes before the assessment on Friday. Thanks again! Here's hoping it'll look good when it's done!
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